Challenging Ideas On Selecting Details Of Guidance For Interview

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Doctor Strange Trailer breakdown Scott Derrickson: Its been incredible. Its been the most incredible filmmaking experience for me by far, for a variety of reasons. The experience with Marvel, you know, I can only speak for myself. I know every director has their own stories. But my experience with Marvel has been really good. And I really enjoy the intimacy of the collaboration because its all been just myself and Kevin [Feige] and my producer Stephen [Broussard]. There are no middle men. Its that and my crew. And thats it. Theres no one else working on the movie. And thats new for me and unique for me. interview skills clinicAnd the ambition of the movie, Im surprised that Im getting to make it. Because I keep feeling like these set pieces someones gonna say, its too bizarre. Its too weird. Were going too far. AndI feel as though we crossed a line at some point in the process, which the comics I think were the inspiration to try to go past certain boundaries. But we crossed a line and after crossing that line we just kept going. It all kept getting stranger and stranger not to be, I didnt mean that as a pun, but it all just kept getting more bizarre. And in a good way, in a way that as a viewer I think I would be satisfied by. Kevin said that one of the hardest nuts to crack with the movie was to figure out how to make the action believable and different because youre just sort of conjuring spells and things of this nature. Can you talk about what the actions gonna look like and how you sort of cracked that? Scott Derrickson: Yeah, it was the idea of magic, preserving the idea of magic was really important to me that we didnt try to explain it away or root it all in something scientific that by definition is not magic to me. And theres also the burden of popular magic movies, the Harry Potter series, the Lord of the Rings, which appropriate magic in a very familiar, traditional way. And the comics had a few ideas in them that were to this day still very original. Those ideas were using and the rest of it was also was very traditional in the use of spells and even some of the imagery. http://www.aprasw.org/wwwaprasworg9564/2016/09/04/a-few-tips-for-quick-programs-in-osce-for-registrar/So or me, the starting point was what kind of things have we not seen in cinema? That we could, was almost working backwards. What kind of imagery, what kind of action could be created in cinema that we havent seen and I started from that place and looked for a way to tie that in to magic. And some of those ideas didnt tie in well and some of those ideas tied in surprisingly well. The ones that tied in really well, those became the major set pieces for the movie. This morning we asked Kevin what sort of subgenre this movie falls into. And he said supernatural, which feels very vague. But just from what weve been able to sort of see, it looks like sort of like a martial arts movie in a way. I mean, is there like a heavy martial arts movie influence here? Scott Derrickson: Yeah. Theres definitely a martial arts influence on the movie. Because that is the action that I like for starters. It is also martial arts is the kind of action that does tie in well to the supernatural. Theres a whole subgenre within martial arts cinema. The supernatural martial arts movie. Particularly within Asian cinema. And I felt like when it came to fighting in the movie that just made sense to certainly to go in that direction and stay away from gunfire and things like that. And to avoid having fighting be the casting of bolts of light. That was another thing where I feel like I really feel like magic has been, weve been drawing on the Emperor in Star Wars for over 30 years, you know, and so we gotta start doing this some other way. You know, the magic power, the utilization of magic power. But theres some good fighting in it. But that fighting is again, always within a context of something I think more fantastical and more surreal and more mind trippy than just the supernatural action of combat. I think that its always supernatural action, combat, fighting within a larger surreal canvas. That was the thing I always wanted to preserve so that were never just watching fighting. Ive seen on your Twitter feed lots of great art, well actually Ditko art and a lot of stuff. When youre adapting a story like this and so much lore and so much visual cues from the comics, what is the most important personally? What did you really wanna make sure what was in this film, whether its a caution piece or a set piece, design or something like that?

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